Creating an original gameplay is risky business: it implies putting a lot of work and energy just in order to find out if a project really has potential or not. Experience is definitely helpful (and studying a bit of theory can avoid big mistakes) but a unique tool that would reveal a concept’s potential in terms of coherence, elegance and wealth of dynamics, is yet to be invented.
After a quick overview of the most common game analysis frameworks, we will take a look at the current state of research for a practical tool to determine gameplay strengths and weaknesses right from the start.
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